Based in Krakow, Poland

Release date:
8 Sep, 2017



Regular Price:


Archaica: The Path of Light is an atmospheric puzzler with lasers and mirrors, that introduces a mystical and ancient world, full of challenging puzzles. It is the first commercial game from the brothers’ duo: Piotr Turecki - programmer and Marcin Turecki - artist. They have been working on the game for 3 years. The game is based on a custom engine.


Check out TwoMammoths history


“Many of the Light Bearers have faced The Initiation Ring, although not all were worthy it must be said.”

In this game we become the chosen one who is sent on a quest to walk the legendary Path of Light and save the world from impending disaster. We revive mysterious artifacts, explore secrets of an alien civilization, and discover the true destiny of The Path along the way through extraordinary realms.


Lasers and mirrors

The main objective of the game is to maneuver all available devices in a way allowing for a beam of light to illuminate every visible crystal at the same time. There are many types of devices available to the player that can be discovered by progressing the game. Thanks to this, each of the six realms introduced in the game has not only a distinctive look, but also very unique puzzles. New mechanics and devices are being introduced throughout the game.

The difficulty level of the puzzles has been adjusted in a way that allows a player to analyze his task before moving devices. This prevents chaotic and pointless moves. Use of a logical thinking and joy of solving the puzzles has been emphasized. When a puzzle proofs to be a bit difficult a unique hints’ system comes to an aid. This will not give an answer, but only guide to it and therefore will not take away the satisfaction of playing.

Hidden object

An additional and optional mechanics. Player learns about the game’s world by finding hidden slates with hieroglyphs. Search, especially on advanced levels, requires an observation skill. Also in order to activate a hint, particular powering cells need to be found.

Gameplay length

The game consists of 42 levels (plus additional few secret levels) containing 65 puzzle boards divided into 6 thematic realms. In total, all this gives between 8 and 16 hours of play. There are 28 various devices in the game!


  • Beautiful aesthetic and an extraordinary atmosphere of an ancient and unknown civilization.
    Devs have put a lot of work to make Archaica’s world a beautiful and remarkable place. Every single place has its unique atmosphere and encourages further exploration.

  • Interesting and unique puzzles.
    Devs have prototyped hundreds of puzzles, but selected only a few of them for the game, ensuring that each puzzle is unique and based on a separate idea.

  • Many eye-catching devices.
    There are 28 various devices in the game. Many are distinctive to specific part of the game, some can be found only in hard to reach places.

  • Intriguing narrative.
    Revealing the storyline is optional, yet it is available to players who would like to delve into the game’s world. Individual themes are being excerpted to a player piece by piece, while uncovering hieroglyphs scattered on the board. Some themes will be discovered only on completion of the challenging levels.

  • Unique hints’ system.
    Hint never reveals a solution, but only gradually leads to it. Some wit is needed to use a hint, firstly it has to be charged with a discovered powering cell.

  • Dynamic boards.
    Some of the levels contain of dynamic elements like rock blocks, platforms and lifts, which once activated change a puzzle.

  • Secrets.
    There are secret levels in the game that are challenging to unlock and require solving some additional puzzles. Hints are not available in the secret levels!


Archaica: The Path of Light - Launch Trailer I YouTube

Archaica: The Path of Light - 2016 Trailer YouTube



download logo files as .zip (269KB)

Awards & Recognition

  • "Archaica: The Path Of Light screenshot has been awarded Daily Deviation on DeviantArt" Daily Deviation on Friday, December 09, 2016
  • "Indie of the Year 2016 - TOP100 on IndieDB" Indie of the Year 2016 contest
  • "Archaica: The Path Of Light: Best game nomination" WGK Conference, Gdansk, Poland, 2014

Selected Articles

  • "Archaica is a really fun puzzle game, and very beautiful. Great job, guys!"
    - JOHN ROMERO on Twitter, JOHN ROMERO twitter
  • "Indie games differ from one country to another. On the other hand examples can be spotted on the west as well as the east where a remarquable game is being created, thanks to massive labour input, by a small group of people joined by craving for “developing their own game”. Archaica: The Path of Light a puzzle game presented during the gaming event Poznan Game Arena in Poland, is without a doubt an example of this kind of piece of work."
    - Masatoshi Tokuoka, 4Gamer.net (english translation), http://www.4gamer.net
  • "Archaica: The Path Of Light – Pretty Laser Puzzling"
    - Philippa Warr, Rock Paper Shotgun
  • " Archaica is a simple puzzle project, which has some of the most amazing tech behind it. It's based on a custom engine, which was actually done by one guy. The studio behind this project is two brothers plus freelancers. Quite a beautiful sight. "
    - Kirill Tokarev, 80 Level via facebook post

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Archaica: The Path of Light - Launch Trailer I
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Archaica: The Path of Light - Launch Trailer I (Chinese)
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Archaica Press Release
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Archaica in-game Story
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Press kit (in Polish)
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Archaica Press Release (in Polish)
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Archaica in-game Story (in Polish)
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Archaica Nintendo Switch, PlayStation 4, XBox One Press Kit
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Archaica Nintendo Switch, PlayStation 4, XBox One Press Kit (in Polish)
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About TwoMammoths

TwoMammoths is a game studio based in Poland, founded and developed by two brothers: Piotr Turecki - programmer and Marcin Turecki - artist. Archaica is the first commercial game from the brothers’ duo. The project development took 3 years. The game is based on a custom engine.

More information
More information on TwoMammoths, our logo & relevant media are available here.

Archaica: The Path of Light Credits

Piotr Turecki
Everything except art

Marcin Turecki
Everything except code

Dorota Jedrzejak
English version

Przemyslaw Hytros, Krystian Kofin, Pawel Szczyrbak, Grzegorz Wlodarski, Dawid Schatton, Krzysztof Zieba, Mateusz Lewczuk
People who helped or are helping us on various parts of the project

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks